first commit

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rasz 2021-09-02 08:20:02 -03:00
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OSSoft.sln Executable file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2046
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OSSoft", "OSSoft\OSSoft.csproj", "{3F33BA38-3078-477A-B647-AB6DC35900E4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3F33BA38-3078-477A-B647-AB6DC35900E4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3F33BA38-3078-477A-B647-AB6DC35900E4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3F33BA38-3078-477A-B647-AB6DC35900E4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3F33BA38-3078-477A-B647-AB6DC35900E4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E2596064-CFC1-4BCB-A62C-704AB10424AB}
EndGlobalSection
EndGlobal

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<Application x:Class="OSSoft.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:OSSoft"
StartupUri="dash.xaml">
<Application.Resources>
<Image x:Key="max" Source="icn/micn/max.png"/>
<Image x:Key="nor" Source="icn/micn/nor.png"/>
<Style x:Key="m1b" TargetType="{x:Type Button}">
<Setter Property="SnapsToDevicePixels" Value="true"/>
<Setter Property="OverridesDefaultStyle" Value="true"/>
<Setter Property="Background" Value="#00152e"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Border Background="{TemplateBinding Background}" x:Name="border" BorderBrush="Transparent" BorderThickness="0" ClipToBounds="False">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.05"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal"/>
<VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimation Storyboard.TargetProperty="Background.Color"
To="#00214d"/>
</Storyboard>
</VisualState>
<VisualState x:Name="MouseOver">
<Storyboard>
<ColorAnimation Storyboard.TargetProperty="Background.Color"
To="#002c66"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter Content="{TemplateBinding Content}" VerticalAlignment="Center" HorizontalAlignment="Center"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="btnMenuRound" TargetType="{x:Type Button}">
<Setter Property="SnapsToDevicePixels" Value="true"/>
<Setter Property="OverridesDefaultStyle" Value="true"/>
<Setter Property="Margin" Value="2"/>
<Setter Property="FontSize" Value="23"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Grid>
<local:ClippingBorder x:Name="TopShadowClippingBorder" Background="#001282" BorderThickness="0" CornerRadius="20" ClipToBounds="True">
<Border x:Name="TopShadowBorder" BorderBrush="#000d5e" BorderThickness="0" Padding="0" CornerRadius="20" ClipToBounds="True">
<Border.Effect>
<DropShadowEffect x:Name="dropEffect" ShadowDepth="0"/>
</Border.Effect>
</Border>
</local:ClippingBorder>
<Border x:Name="InsetBorder" BorderBrush="#000b52" BorderThickness="1" CornerRadius="20" />
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<ContentPresenter Content="{TemplateBinding Content}"/>
</StackPanel>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsPressed" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="TopShadowClippingBorder" Storyboard.TargetProperty="Background.Color" To="#000d5e"/>
<DoubleAnimation AutoReverse="False" Duration="0:0:0.1"
From="0" Storyboard.TargetName="dropEffect"
Storyboard.TargetProperty="BlurRadius" To="15"/>
<ThicknessAnimation Storyboard.TargetName="TopShadowBorder" Storyboard.TargetProperty="BorderThickness" Duration="0:0:0.1" FillBehavior="HoldEnd" From="0,0,0,0" To="1,1,1,1" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard FillBehavior="Stop">
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="TopShadowClippingBorder" Storyboard.TargetProperty="Background.Color" To="#001282" />
<DoubleAnimation AutoReverse="False" Duration="0:0:0.1"
From="0" Storyboard.TargetName="dropEffect"
Storyboard.TargetProperty="BlurRadius" To="0"/>
<ThicknessAnimation Storyboard.TargetName="TopShadowBorder" Storyboard.TargetProperty="BorderThickness" Duration="0:0:0.1" FillBehavior="HoldEnd" From="1,1,1,1" To="0,0,0,0" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="menuDash" TargetType="{x:Type ToggleButton}">
<Setter Property="SnapsToDevicePixels" Value="true"/>
<Setter Property="OverridesDefaultStyle" Value="true"/>
<Setter Property="Background" Value="#00152e"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="FontSize" Value="23"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type ToggleButton}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="98*"/>
<ColumnDefinition Width="2*"/>
</Grid.ColumnDefinitions>
<Border Grid.Column="1" Background="#000bad" Width="Auto" Height="Auto"></Border>
<Border Background="{TemplateBinding Background}" x:Name="border" Grid.Column="0" BorderBrush="Transparent" BorderThickness="0" Margin="-1" ClipToBounds="True">
<Border Background="Transparent" BorderBrush="LightGray" BorderThickness="1" Margin="-3">
<Border.Effect>
<DropShadowEffect x:Name="dropEffect" ShadowDepth="0" BlurRadius="0"/>
</Border.Effect>
</Border>
</Border>
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<ContentPresenter Content="{TemplateBinding Content}"/>
</StackPanel>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="border" Storyboard.TargetProperty="Background.Color" To="SlateGray"/>
<DoubleAnimation AutoReverse="False" Duration="0:0:0.1"
From="0" Storyboard.TargetName="dropEffect"
Storyboard.TargetProperty="BlurRadius" To="10"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard FillBehavior="Stop">
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="border" Storyboard.TargetProperty="Background.Color" To="#00152e" />
<DoubleAnimation AutoReverse="False" Duration="0:0:0.1"
From="0" Storyboard.TargetName="dropEffect"
Storyboard.TargetProperty="BlurRadius" To="0"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Application.Resources>
</Application>

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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Windows;
namespace OSSoft
{
/// <summary>
/// Interação lógica para App.xaml
/// </summary>
public partial class App : Application
{
}
}

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using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace OSSoft
{
public class ClippingBorder : Border
{
protected override void OnRender(DrawingContext dc)
{
OnApplyChildClip();
base.OnRender(dc);
}
public override UIElement Child
{
get
{
return base.Child;
}
set
{
if (this.Child != value)
{
if (this.Child != null)
{
// Restore original clipping
this.Child.SetValue(UIElement.ClipProperty, _oldClip);
}
if (value != null)
{
_oldClip = value.ReadLocalValue(UIElement.ClipProperty);
}
else
{
// If we dont set it to null we could leak a Geometry object
_oldClip = null;
}
base.Child = value;
}
}
}
protected virtual void OnApplyChildClip()
{
UIElement child = this.Child;
if (child != null)
{
_clipRect.RadiusX = _clipRect.RadiusY = Math.Max(0.0, this.CornerRadius.TopLeft - (this.BorderThickness.Left * 0.5));
_clipRect.Rect = new Rect(Child.RenderSize);
child.Clip = _clipRect;
}
}
private RectangleGeometry _clipRect = new RectangleGeometry();
private object _oldClip;
}
}

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OSSoft/Form1.Designer.cs generated Executable file
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namespace OSSoft
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pesq = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// pesq
//
this.pesq.Location = new System.Drawing.Point(12, 35);
this.pesq.Name = "pesq";
this.pesq.Size = new System.Drawing.Size(288, 20);
this.pesq.TabIndex = 1;
this.pesq.TextChanged += new System.EventHandler(this.pesq_TextChanged);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 156);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(35, 13);
this.label1.TabIndex = 2;
this.label1.Text = "label1";
//
// button1
//
this.button1.Location = new System.Drawing.Point(12, 61);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 3;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(321, 260);
this.Controls.Add(this.button1);
this.Controls.Add(this.label1);
this.Controls.Add(this.pesq);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox pesq;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button button1;
}
}

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OSSoft/Form1.cs Executable file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace OSSoft
{
public partial class Form1: Form
{
public Form1()
{
InitializeComponent();
}
private void pesq_TextChanged(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
filter flt = new filter();
string strt = flt.SQLFILTER(pesq.Text);
label1.Text = strt;
}
/*database db = new database();
SqlConnection con;
con = db.openCon();
String strSch = pesq.Text;
string schSel = @"SELECT * FROM ver_chamados WHERE cli LIKE '%" + strSch + "%'";
SqlDataAdapter adaSel = new SqlDataAdapter(schSel, con);
DataTable tblSel = new DataTable();
adaSel.Fill(tblSel);
data.DataSource = tblSel;
con.Close();*/
}
}

120
OSSoft/Form1.resx Executable file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

166
OSSoft/OSSoft.csproj Executable file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3F33BA38-3078-477A-B647-AB6DC35900E4}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>OSSoft</RootNamespace>
<AssemblyName>OSSoft</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<Deterministic>true</Deterministic>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="UIAutomationProvider" />
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="WindowsFormsIntegration" />
<Reference Include="Xceed.Wpf.Toolkit">
<HintPath>..\..\..\..\Desktop\Extended.WPF.Toolkit.Binaries.NET.4.x\Xceed.Wpf.Toolkit.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="Clipper.cs" />
<Compile Include="dash.xaml.cs">
<DependentUpon>dash.xaml</DependentUpon>
</Compile>
<Compile Include="database.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="filter.cs" />
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="pgs\abrir_cham.xaml.cs">
<DependentUpon>abrir_cham.xaml</DependentUpon>
</Compile>
<Compile Include="pgs\ver_cham.xaml.cs">
<DependentUpon>ver_cham.xaml</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Connected Services\" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Page Include="dash.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="pgs\abrir_cham.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="pgs\ver_cham.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Content Include="DB\dbProgram.mdf">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="DB\dbProgram_log.ldf">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<DependentUpon>dbProgram.mdf</DependentUpon>
</Content>
<Resource Include="icn\micn\crss.png" />
<Resource Include="icn\micn\max.png" />
<Resource Include="icn\micn\min.png" />
<Resource Include="icn\micn\nor.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -0,0 +1,55 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// As informações gerais sobre um assembly são controladas por
// conjunto de atributos. Altere estes valores de atributo para modificar as informações
// associada a um assembly.
[assembly: AssemblyTitle("OSSoft")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OSSoft")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Definir ComVisible como false torna os tipos neste assembly invisíveis
// para componentes COM. Caso precise acessar um tipo neste assembly de
// COM, defina o atributo ComVisible como true nesse tipo.
[assembly: ComVisible(false)]
//Para começar a compilar aplicativos localizáveis, configure
//<UICulture>CultureYouAreCodingWith</UICulture> no seu arquivo .csproj
//dentro de um <Grupo de Propriedade>. Por exemplo, se você está usando o idioma inglês
//nos seus arquivos de origem, configure o <UICulture> para en-US. Em seguida, descomente
//o atributo NeutralResourceLanguage abaixo. Atualize o "en-US" na
//linha abaixo para coincidir com a configuração do UICulture no arquivo do projeto.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //onde os dicionários de recursos de temas específicos estão localizados
//(usado se algum recurso não for encontrado na página,
// ou dicionários de recursos do aplicativo)
ResourceDictionaryLocation.SourceAssembly //onde o dicionário de recursos genéricos está localizado
//(usado se algum recurso não for encontrado na página,
// app, ou qualquer outro dicionário de recursos de tema específico)
)]
// As informações da versão de um assembly consistem nos quatro valores a seguir:
//
// Versão Principal
// Versão Secundária
// Número da Versão
// Revisão
//
// É possível especificar todos os valores ou usar como padrão os Números de Build e da Revisão
// utilizando o "*" como mostrado abaixo:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

71
OSSoft/Properties/Resources.Designer.cs generated Executable file
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//------------------------------------------------------------------------------
// <auto-generated>
// Este código foi gerado por uma ferramenta.
// Versão de Tempo de Execução: 4.0.30319.42000
//
// As alterações ao arquivo poderão causar comportamento incorreto e serão perdidas se
// o código for recriado
// </auto-generated>
//------------------------------------------------------------------------------
namespace OSSoft.Properties
{
/// <summary>
/// Uma classe de recurso fortemente tipados, para pesquisar cadeias de caracteres localizadas etc.
/// </summary>
// Esta classe foi gerada automaticamente pela StronglyTypedResourceBuilder
// classe através de uma ferramenta como ResGen ou Visual Studio.
// Para adicionar ou remover um associado, edite o arquivo .ResX e execute ResGen novamente
// com a opção /str ou reconstrua seu projeto VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Retorna a instância cacheada de ResourceManager utilizada por esta classe.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OSSoft.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Substitui a propriedade CurrentUICulture do thread atual para todas
/// as pesquisas de recursos que usam esta classe de recursos fortemente tipados.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

117
OSSoft/Properties/Resources.resx Executable file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

30
OSSoft/Properties/Settings.Designer.cs generated Executable file
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OSSoft.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

108
OSSoft/dash.xaml Executable file
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<Window x:Class="OSSoft.dash"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:OSSoft"
mc:Ignorable="d"
Title="dash" MinHeight="576" MinWidth="1024" WindowStyle="None" ResizeMode="CanResizeWithGrip"
WindowStartupLocation="CenterScreen" SourceInitialized="Window_SourceInitialized" AllowsTransparency="True">
<DockPanel Name="RootWindow">
<DockPanel Name="TitleBar" DockPanel.Dock="Top">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="20"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="80"/>
</Grid.ColumnDefinitions>
<Rectangle Grid.Column="0" Fill="#00152e" Width="Auto" PreviewMouseMove="rctHeader_PreviewMouseMove"
PreviewMouseLeftButtonDown="rctHeader_PreviewMouseLeftButtonDown"
PreviewMouseLeftButtonUp="rctHeader_PreviewMouseLeftButtonUp"/>
<Grid Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Button Grid.Column="0" Style="{StaticResource m1b}" Name="mini" Click="MinimizeButton_Click">
<Button.Content>
<Image Source="icn/micn/min.png"/>
</Button.Content>
</Button>
<Button Grid.Column="1" Style="{StaticResource m1b}" Name="maxi" Click="MaxButton_Click">
<Button.Content>
<DynamicResource ResourceKey="nor"/>
</Button.Content>
</Button>
<Button Grid.Column="2" Style="{StaticResource m1b}" Name="clos" Click="CloseButton_Click">
<Button.Content>
<Image Source="icn/micn/crss.png"/>
</Button.Content>
</Button>
</Grid>
</Grid>
</DockPanel>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="2*"/>
</Grid.ColumnDefinitions>
<Grid Grid.ColumnSpan="6" x:Name="frmGrid" Visibility="Visible">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Rectangle Grid.ColumnSpan="7" Grid.RowSpan="5" Fill="#001646">
</Rectangle>
<Viewbox Grid.Column="1" Grid.ColumnSpan="4" Grid.Row="1">
<Label Content="Bem Vindo" Width="Auto" Height="Auto" Foreground="White"/>
</Viewbox>
<StackPanel Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="2">
<Button Height="40" Style="{StaticResource btnMenuRound}" Content="Abrir Chamado" Click="btn2_checked"/>
<Button Height="40" Style="{StaticResource btnMenuRound}" Content="Ajuda"/>
</StackPanel>
</Grid>
<ScrollViewer Grid.ColumnSpan="6" Name="frmScrl" ScrollViewer.VerticalScrollBarVisibility="Auto" Visibility="Hidden">
<Frame Name="frmDash" Background="GhostWhite" NavigationUIVisibility="Hidden"/>
</ScrollViewer>
<Grid Grid.Column="7">
<Grid.RowDefinitions>
<RowDefinition Height="1.5*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Border Grid.Row="0" Width="Auto" Height="Auto" BorderBrush="Transparent" BorderThickness="0" Margin="-1" Background="#00152e"/>
<RadioButton Style="{StaticResource menuDash}" Name="btn1" Content="Principal" IsChecked="True" Grid.Row="1" Checked="btn1_Checked"/>
<RadioButton Style="{StaticResource menuDash}" Name="btn2" Content="Abrir Chamado" Grid.Row="2" Checked="btn2_checked"/>
<RadioButton Style="{StaticResource menuDash}" Name="btn3" Content="Ver Chamados" Grid.Row="3" Checked="btn3_Checked"/>
<RadioButton Style="{StaticResource menuDash}" Name="btn4" Content="Sobre" Grid.Row="4"/>
<Border Grid.Row="5" Width="Auto" Height="Auto" Grid.RowSpan="4" BorderBrush="Transparent" BorderThickness="0" Margin="-1" Background="#00152e"/>
</Grid>
</Grid>
</DockPanel>
</Window>

262
OSSoft/dash.xaml.cs Executable file
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using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Runtime.InteropServices;
using System.Windows.Interop;
namespace OSSoft
{
/// <summary>
/// Lógica interna para dash.xaml
/// </summary>
public partial class dash : Window
{
double percentHorizontal,targetHorizontal,percentVertical,targetVertical;
private bool mRestoreIfMove = false;
public dash()
{
InitializeComponent();
}
void Window_SourceInitialized(object sender, EventArgs e)
{
IntPtr mWindowHandle = (new WindowInteropHelper(this)).Handle;
HwndSource.FromHwnd(mWindowHandle).AddHook(new HwndSourceHook(WindowProc));
}
private static System.IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case 0x0024:
WmGetMinMaxInfo(hwnd, lParam);
break;
}
return IntPtr.Zero;
}
private static void WmGetMinMaxInfo(System.IntPtr hwnd, System.IntPtr lParam)
{
POINT lMousePosition;
GetCursorPos(out lMousePosition);
IntPtr lPrimaryScreen = MonitorFromPoint(new POINT(0, 0), MonitorOptions.MONITOR_DEFAULTTOPRIMARY);
MONITORINFO lPrimaryScreenInfo = new MONITORINFO();
if (GetMonitorInfo(lPrimaryScreen, lPrimaryScreenInfo) == false)
{
return;
}
IntPtr lCurrentScreen = MonitorFromPoint(lMousePosition, MonitorOptions.MONITOR_DEFAULTTONEAREST);
MINMAXINFO lMmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
if (lPrimaryScreen.Equals(lCurrentScreen) == true)
{
lMmi.ptMaxPosition.X = lPrimaryScreenInfo.rcWork.Left;
lMmi.ptMaxPosition.Y = lPrimaryScreenInfo.rcWork.Top;
lMmi.ptMaxSize.X = lPrimaryScreenInfo.rcWork.Right - lPrimaryScreenInfo.rcWork.Left;
lMmi.ptMaxSize.Y = lPrimaryScreenInfo.rcWork.Bottom - lPrimaryScreenInfo.rcWork.Top;
}
else
{
lMmi.ptMaxPosition.X = lPrimaryScreenInfo.rcMonitor.Left;
lMmi.ptMaxPosition.Y = lPrimaryScreenInfo.rcMonitor.Top;
lMmi.ptMaxSize.X = lPrimaryScreenInfo.rcMonitor.Right - lPrimaryScreenInfo.rcMonitor.Left;
lMmi.ptMaxSize.Y = lPrimaryScreenInfo.rcMonitor.Bottom - lPrimaryScreenInfo.rcMonitor.Top;
}
Marshal.StructureToPtr(lMmi, lParam, true);
}
private void SwitchWindowState()
{
switch (WindowState)
{
case WindowState.Normal:
{
WindowState = WindowState.Maximized;
break;
}
case WindowState.Maximized:
{
WindowState = WindowState.Normal;
break;
}
}
}
private void rctHeader_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (e.ClickCount == 2)
{
if ((ResizeMode == ResizeMode.CanResize) || (ResizeMode == ResizeMode.CanResizeWithGrip))
{
SwitchWindowState();
}
return;
}
else if (WindowState == WindowState.Maximized)
{
mRestoreIfMove = true;
return;
}
DragMove();
}
private void rctHeader_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
mRestoreIfMove = false;
}
private void rctHeader_PreviewMouseMove(object sender, MouseEventArgs e)
{
if (mRestoreIfMove)
{
mRestoreIfMove = false;
percentHorizontal = e.GetPosition(this).X / ActualWidth;
targetHorizontal = RestoreBounds.Width * percentHorizontal;
percentVertical = e.GetPosition(this).Y / ActualHeight;
targetVertical = RestoreBounds.Height * percentVertical;
WindowState = WindowState.Normal;
POINT lMousePosition;
GetCursorPos(out lMousePosition);
Left = lMousePosition.X - targetHorizontal;
Top = lMousePosition.Y - targetVertical;
}
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool GetCursorPos(out POINT lpPoint);
[DllImport("user32.dll", SetLastError = true)]
static extern IntPtr MonitorFromPoint(POINT pt, MonitorOptions dwFlags);
enum MonitorOptions : uint
{
MONITOR_DEFAULTTONULL = 0x00000000,
MONITOR_DEFAULTTOPRIMARY = 0x00000001,
MONITOR_DEFAULTTONEAREST = 0x00000002
}
[DllImport("user32.dll")]
static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int X;
public int Y;
public POINT(int x, int y)
{
this.X = x;
this.Y = y;
}
}
[StructLayout(LayoutKind.Sequential)]
public struct MINMAXINFO
{
public POINT ptReserved;
public POINT ptMaxSize;
public POINT ptMaxPosition;
public POINT ptMinTrackSize;
public POINT ptMaxTrackSize;
};
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class MONITORINFO
{
public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
public RECT rcMonitor = new RECT();
public RECT rcWork = new RECT();
public int dwFlags = 0;
}
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int Left, Top, Right, Bottom;
public RECT(int left, int top, int right, int bottom)
{
this.Left = left;
this.Top = top;
this.Right = right;
this.Bottom = bottom;
}
}
private void CloseButton_Click(object sender, RoutedEventArgs e)
{
Application.Current.Shutdown();
}
private void MinimizeButton_Click(object sender, RoutedEventArgs e)
{
this.WindowState = WindowState.Minimized;
}
private void MaxButton_Click(object sender, RoutedEventArgs e)
{
SwitchWindowState();
maxi.Content = FindResource(maxi.Content == FindResource("nor") ? "max" : "nor");
}
public void V_scrl(int triVis)
{
switch (triVis)
{
case 0:
frmGrid.Visibility = Visibility.Visible;
frmScrl.Visibility = Visibility.Hidden;
break;
case 1:
frmGrid.Visibility = Visibility.Hidden;
frmScrl.Visibility = Visibility.Visible;
break;
}
}
private void btn1_Checked(object sender, RoutedEventArgs e)
{
V_scrl(0);
}
private void btn2_checked(object sender, RoutedEventArgs e)
{
if (btn2.IsChecked != true) btn2.IsChecked = true;
V_scrl(1);
frmDash.Source = new Uri("pgs/abrir_cham.xaml", UriKind.Relative);
}
private void btn3_Checked(object sender, RoutedEventArgs e)
{
V_scrl(1);
/*frmDash.Source = new Uri("pgs/ver_cham.xaml", UriKind.Relative);*/
Form1 frm = new Form1();
frm.Show();
}
}
}

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OSSoft/database.cs Executable file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data.SqlClient;
using System.IO;
using System.Reflection;
namespace OSSoft
{
class database
{
SqlConnection con;
public SqlConnection openCon()
{
con = new SqlConnection();
con.ConnectionString = @"Data Source=(LocalDB)\MSSQLLocalDB;
AttachDbFilename=|DataDirectory|\DB\dbProgram.mdf; Integrated Security=True";
con.Open();
return con;
}
}
}

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OSSoft/filter.cs Executable file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows;
namespace OSSoft
{
class filter
{
string pattern = @"(--[^\t\r\n]*)|'(''|[^'])*'|\b(ALTER|CREATE|DELETE|DROP|EXEC(UTE){0,1}|INSERT( +INTO){0,1}|MERGE|SELECT|UPDATE|UNION( +ALL){0,1})\b";
public string SQLFILTER(string sorg)
{
string strtrat;
Regex veri = new Regex(pattern, RegexOptions.IgnoreCase);
MatchCollection m = veri.Matches(sorg);
if (m.Count > 0) {
strtrat = "SQL.SQLEXCEPTION";
}
else {
strtrat = sorg;
}
return strtrat;
}
}
}

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OSSoft/icn/micn/max.png Executable file

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OSSoft/icn/micn/min.png Executable file

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OSSoft/icn/micn/nor.png Executable file

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91
OSSoft/pgs/abrir_cham.xaml Executable file
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<Page x:Class="OSSoft.pgs.abrir_cham"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:OSSoft.pgs"
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800" MinHeight="500"
Title="abrir_cham">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="30"/>
<ColumnDefinition Width="2*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Rectangle Grid.ColumnSpan="3" Grid.RowSpan="9" Fill="#001646">
</Rectangle>
<Label Grid.Row="0" Grid.ColumnSpan="3" VerticalAlignment="Center" HorizontalAlignment="Center" FontSize="26">Preencha as informações abaixo:</Label>
<Grid Grid.Row="1" Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="80"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Label Content="Nome:" Grid.Column="0" FontSize="20" VerticalAlignment="Center"/>
<TextBox Grid.Column="1" Name="strCli" Height="30" MaxLength="70" FontSize="20" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"/>
</Grid>
<Grid Grid.Row="2" Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="80"/>
<ColumnDefinition Width="130"/>
</Grid.ColumnDefinitions>
<Label Content="Cel.:" Grid.Column="0" FontSize="20" VerticalAlignment="Center"/>
<xctk:MaskedTextBox Grid.Column="1" Mask="(00) 00000-0000" Name="strCel" Height="30" MaxLength="11" FontSize="20"/>
</Grid>
<Grid Grid.Row="3" Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="80"/>
<ColumnDefinition Width="130"/>
</Grid.ColumnDefinitions>
<Label Content="Tel.:" Grid.Column="0" FontSize="20" VerticalAlignment="Center"/>
<xctk:MaskedTextBox Grid.Column="1" Mask="(00) 0000-0000" Name="strTel" Height="30" MaxLength="11" FontSize="20"/>
</Grid>
<Grid Grid.Row="4" Grid.Column="1" Grid.RowSpan="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="80"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Label Content="Defeito" Grid.Row="0" Grid.Column="0" FontSize="20" VerticalAlignment="Top"/>
<TextBox Name="strDef" Grid.Row="0" Margin="0,4" Grid.RowSpan="2" Grid.Column="1"
MaxLength="2000"
AcceptsReturn="True"
TextWrapping="Wrap"
FontSize="20"
BorderThickness="1"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"
VerticalScrollBarVisibility="Auto"/>
</Grid>
<Grid Grid.Column="1" Grid.Row="7" Grid.ColumnSpan="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="78"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="38"/>
</Grid.ColumnDefinitions>
<Button Grid.Column="1">Salvar</Button>
<Button Grid.Column="2">Limpar</Button>
</Grid>
</Grid>
</Page>

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OSSoft/pgs/abrir_cham.xaml.cs Executable file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace OSSoft.pgs
{
/// <summary>
/// Interação lógica para abrir_cham.xam
/// </summary>
public partial class abrir_cham : Page
{
public abrir_cham()
{
InitializeComponent();
}
}
}

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OSSoft/pgs/ver_cham.xaml Executable file
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<Page x:Class="OSSoft.pgs.ver_cham"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:OSSoft.pgs"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800"
Title="ver_cham">
<Grid>
<Label Content="PISS"/>
</Grid>
</Page>

27
OSSoft/pgs/ver_cham.xaml.cs Executable file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace OSSoft.pgs
{
/// <summary>
/// Interação lógica para ver_cham.xam
/// </summary>
public partial class ver_cham : Page
{
public ver_cham()
{
InitializeComponent();
}
}
}

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README.md Normal file
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# OSSoft
## Author: F. Raszeja
Old software made to test out WPF.NET
Requires .NET 3.5 according to my .csproj file, but I *think* it's 4.X